

It’s a minor thing and doesn’t detract from the game, but I hoped the entire game would be in the ultrawide format. Everything else is presented in 16:9, including the loading screens, getting into a game, and waiting to reload after a death. While the title screen is, as is when playing a stage, that’s it. If you can call it that, the only downside is that the entire game isn’t presented in UW. This is apparent during certain segments where it changes from ultrawide to a conventional format, the edges of the screens are clipped of instead of being pulled to the middle. I’m also happy to report that the image isn’t stretched either. A game like Nioh 2 really lets the format shine as you’re able to see more of the area and those pesky enemies trying to sneak up on you. Here, UW is a great addition to an otherwise amazing game, and I can’t see myself going back to 16:9 unless I’m recording or streaming. Newly added to this port is Ultrawide Screen support and something I wish more games included. While meeting my death and being sent to the virtual limbo and waiting to respawn was less than 3-4 seconds. Loading into the game and any gameplay area was quick, with only seconds before I could play. This tells me that this game still needs optimization, and I hope this gets addressed soon. I’m still shocked that I’m noticed this sort of performance with this beast of a GPU. That said, given this performance, I would rather play at the lower resolution with visual settings maxed out. Truth be told, there wasn’t a big difference from 1440p to 4K.

Dropping the visuals from high to low or med when possible, resulting in a much better experience at 1440p and 4K. While it hovered around 60 frames per second, I observed dips, here and there. Things weren’t much better at 4K, either. This was not expected on an RTX 3090, not in the least bit. There’s plenty to pick from, but I like to see more styles that are suitable to my likeness. The only disappointing thing that happens to be an occurring theme in many games is the hairstyle.
NIOH PC ULTRAWIDE SKIN
Everything is available to tweak face, eyes, nose, ears, skin tone, chest, size, you name it, it’s here.
NIOH PC ULTRAWIDE FREE
There’s plenty of presets to choose from, and when that fails, you’re given free rein to customize as much as you want. The first Nioh did not have character creation, while Nioh 2 features one of the better creation tools in a game to date. That said, the port could definitely be better, but if all you’re looking for is to jump into the game and enjoy it, you’ll be fine. With 40 sum hours with the game under my belt, I can safely say that Nioh 2 on the PC is leaps and bounds better than the original port. I suppose the blaring question on most people’s minds will undoubtedly be, is this a good port. Now, we’re doing the same thing with Nioh 2 Complete Edition, which will be available on February 5th for both the PC and PlayStation. Over time, the game got better and is recommended to give it a play. In a nutshell, it was a rough port with several issues, specifically with the performance, among other things. I followed that and was able to get early access thanks to Koei Tecmo, and wrote up my thoughts of that port and provided them to the developer. A few years back, Koei Tecmo had ported the then PlayStation exclusive title Nioh to the PC.
